Ms. Emily - BEd 2025; BA 2018

UVic BEd PDPP Candidate: Secondary English & Drama

Lagoon Legends Final Project Video

Reflection: Final Video Project

For our final video, we created a video about an online ELA class on Zoom, set in an dystopian alternative universe where COVID-19 resurfaces in 2024 in a world where students now can use ChatGPT and other AI tools (which were not available as widely in the height of the 2020 pandemic).

To capture the challenges of online learning, which many of us experienced during the pandemic, we included both scripted and unscripted elements. For instance, David deliberately kept his camera off at the start of the call to replicate common disruptions in virtual classrooms.

We also encountered actual technical issues (of course…), such as our faces being hidden during portions of the screen sharing. Since our initial in-class presentation discussed the inaccessibility of technology for some students, we decided not to edit out these difficulties, emphasizing the reality of such barriers. The Zoom call was screen-recorded: a skill we have the opportunity to learn during our free inquiry tutorials.

We aimed to integrate a discussion of AI ethics into the lesson in a way that would resonate with a grade 8 English Language Arts class. We focused on the drawbacks of relying on AI in educational settings and in creative projects, talking about that fact that while AI can be a useful tool, it is possible that its overuse in schools risks students losing the change to develop critical writing and thinking skills.

The lesson also featured Canva’s storyboarding tool, which we explored as a potential classroom resource. After trying various platforms, we found Canva to be the most user-friendly and accessible. Although some features require a paid subscription, we didn’t find this to be a significant obstacle and successfully created storyboards with the free version. However, we did have one of our students address this drawback in our script.

In my future teaching practice, I plan to facilitate classroom discussions about AI ethics, encouraging students to reflect on the ethical implications of these technologies. My ideas about incorporating this can be found in my final EdTech tutorial.

Notes on Role Selection and Participation:
This project was a collaborative effort, with all group members contributing to the research and design. For the final video, everyone appeared on-screen as either a teacher or student, except for myself, as I took on the editing portion of the project’s creation.

EdTech Tutorial: Google Forms for Data Collection, Student Information, Feedback, and Quizzes

Photo by cottonbro studio

For my final EdTech tutorial, I chose to check out Google Forms. I would like to do a creative writing unit in an English class about generative AI and creative writing. In order to gauge student familiarity if AI, as well as their initial thoughts on its usefulness and fairness relating to education and creative writing, I decided to create an anonymous Google Form for students to fill in at the beginning of the unit.

Link to the Google Form

This is not only a great way to get an idea about where students are at, but can also serve as a jumping-off point for initial discussions in the class about AI.

I was able to play around with different fonts, imagery, and colour schemes to fit the “technology aesthetic” I deemed appropriate for the topic at hand. Additionally, the platform allowed me to utilize a variety of ways to gather responses: paragraph form, stars, and multiple choice, to name a few. Using multiple ways to collect this information within the Form can allow students to deeply communicate their thoughts, feelings, and perceptions.

EdTech Tutorial: Screencastify

Today I experimented with Screencastify to do a tutorial on digital spacing charts for a dance class! It was really fun and easy to make, and considering that in this project students will need to use their devices and work individually, plus there are many steps, having a screen recording with audio that they can pause, play, and slow down as needed would be useful

Here is my tutorial:

One thing I learned about Screencastify is that you can also use your mouse to highlight things and circle them, essentially adding visual direction to the page. I chose not to implement this feature in my video after doing a trial run with it, because given that there is already quite a lot of graphics happening on the screen, it became a little overwhelming to watch back. Additionally, by not using those features, I was able to cut the video’s length in half (my initial run of the recording with the features implemented was over 30 minutes long).

Overall, I really like Screencastify for assignments that require students to complete digital work, and I will use it again in the future!

EdCamp: Reflections, Implications, and Ideas for the Future

Recently, our class participated in an EdCamp: a participant-driven “unconference” information-sharing activity. EdCamps are different from traditional conference structures, in that they empower attendees to shape the event based on their interests. This approach fosters collaboration, creativity, and meaningful engagement, making it a standout model for professional learning!

Photo by Kelly Sikkema, text additions by Emily Eymundson

We began with a blank wall and blank Post-Its, and were encouraged to write down topics we were passionate about discussing within the realm of education, pinning our ideas to the wall. From there, participants voted on the ideas that resonated most using little coloured stickers. The most popular topics became the focus of breakout sessions, where smaller groups would dive deeply into the chosen subjects.

I initially submitted a topic on school dress codes, a subject that I think sparks frequent debate among educators. However, my curiosity drew me to another group focusing on AI and teen safety. 

Photo credit: RDNE Stock project

The group conversation delved into the dangers of chatbots and the growing reliance some teens have on digital interactions over real-world socialization (possibly as a result of social isolation due to the recent pandemic). One horrific example we examined involved a teenager who tragically died by suicide after forming a “relationship” with a chatbot. This teen reportedly struggled to differentiate reality from the AI’s responses, ultimately leading to his untimely death.

The discussion devolved into how important it is for us as adults and educators to stay informed about the rapid evolution of technology and its potential risks. As AI becomes more embedded in everyday life, our responsibility extends beyond simply teaching students how to use these tools; we must also equip them with critical thinking skills to navigate the ethical and emotional complexities that arise.

Photo credit: Julia M Cameron

What I appreciated most about the EdCamp experience was the participant-driven format. It offered us agency, not only in the topics we discussed but also in how we engaged with those topics. This flexibility mirrors the student-centred approaches we strive for in our classrooms.

Photo credit: Polina Kovaleva

I found myself imagining how this model could be applied to student learning. Considering one of my teachables is English, I can imagine an EdCamp-style activity in a Creative Writing class where students brainstorm and vote on themes or genres they’d like to explore, then break into groups to workshop their ideas. The potential for collaboration and deeper engagement is endless, across all subject areas.

Multimedia in Theatre Classrooms for Costume Design

Photo credit: Marc Productions

The week we covered exploration of multimedia and learning design inspired me to rethink how I can enhance student engagement and creativity in my drama, dance, and musical theatre classes. By thoughtfully integrating tools like digital mood boards, educational videos, and/or images, I can see how I would be able to create dynamic and immersive learning experiences.

For many years, I have been OBSESSED with creating mood boards and collages on Pinterest and Canva to figure out, process, and convey my theatre design ideas. I think that this would be useful in my career as a teacher as well. For example, when my students are designing costumes for a production, they can create digital mood boards as visual references. These boards can include a mix of images, textures, colours, and even historical or cultural inspiration to guide their designs. Below is an example of a mood board I created for my dance students, who will be doing a piece-together costume (meaning they must source most of their own costumes from their closets or friends’ closets). This is a great way to visually represent the aesthetic that I hope to convey on the stage.

Photo credit: Emily Eymundson

Theatre production students can use these boards to articulate their own visions, and they serve as collaborative tools when working in groups or presenting to the class. I can show my students how to utilize platforms like Canva or Pinterest to make this process accessible and easy to use, even for beginners.

Photo credit: Pinterest mood board by Emily Eymundson

Moving forward, I plan to continue to incorporate multimedia tools like digital mood boards into my teaching practice. I might also experiment with creating or curating videos!

Multimedia and thoughtful learning design allow me to meet students where they are and inspire them to push their creative boundaries. Whether they’re crafting costumes, choreographing a dance, or blocking a scene, these tools will empower them to bring their artistic visions to life. Beyond the classroom, knowing how to design using digital tools is a valuable skill that my students can take with them into any field, whether they pursue a career in the performing arts or not!

Photo credit: Edho Pratama

Incorporating PSII Philosophies of Students and Education

Jeff Hopkins, the founder and co-principal of the Pacific School of Innovation and Inquiry (PSII), visited our class to talk about the school’s unique vision: challenging conventional ideas about education and offering a school that can truly center student curiosity and individuality.

Photo credit: PSII

PSII is far from the typical schools I’ve been in, from my own high school to the Link2Practice observations I have had at Royal Bay Secondary School. Its philosophy is rooted in the idea of designing education around the needs, interests, and potential of each learner, emphasizing the zone of proximal development (ZPD). Jeff explained that ZPD, the space where learners are just beyond their comfort zone but supported enough to succeed, requires recognizing three key components:

Photo credit: Eliott Reyna

  1. Every student is unique.
  2. Learning and progress happen at different rates for everyone.
  3. A variety of environments and approaches are essential for fostering growth.

At PSII, students are encouraged to pursue their interests and questions at their own pace, with guidance from educators, creating a dynamic educational experience.

Photo credit: Yan Berthemy

Jeff’s presentation has me rethinking how I can incorporate elements of PSII’s philosophy into my future teaching practice, especially in drama and creative writing. One way to do this is by giving students autonomy in their assignments. For example, instead of assigning the same project to everyone, I could offer a range of options or let students propose their own ideas. Whether it’s writing a script, creating a short story, performing a monologue, or designing a storyboard, students could choose the format that best aligns with their interests and strengths.

Photo credit: George Pak

I have had some interest in working in International Baccalaureate education in the future, and PSII’s philosophy really reminds me of the goals, values, and mission of IB. I would be interested in visiting PSII in the future and seeing how they achieve their mission in practice!

Inclusion in Drama and Dance Classrooms: Lessons from BCEdAccess

Photo credit: bcedaccess.com/

In my journey as an educator, creating an inclusive and equitable learning environment has always been at the forefront of my teaching philosophy. In fact, in 2021 I launched Better With Music Theatre School, a recreational performing arts program focussed on the promotion and implementation of inclusion, accessibility and diversity in musical theatre. Unfortunately, due to a COVID-19 pandemic resurgence the project was prematurely shut down, but it was an amazing experience to connect with eager performing arts youth from all walks of life, and is a memory I cherish.

Photo credit: Emily Eymundson (Better With Music Theatre School)

Recently in our class, we had the privilege of learning from Kaori Lau and Tracy Humphreys of BCEdAccess, who provided invaluable insights into the barriers students with disabilities face and strategies to foster inclusion. Their presentation emphasized the power of thoughtful design, technology, and community in ensuring every student feels seen, supported, and empowered.

BCEdAccess emphasizes recognizing and addressing systemic challenges in education, particularly for students with disabilities or complex learning needs. One stark reality they highlighted is the wait time and financial burden families face when seeking assessments, often leaving students without the support they need for years. As educators, we cannot control systemic processes, but we can create spaces where all learners can thrive, regardless of whether they have an official “designation.”

Photo credit: SHVETS production

In drama and dance, this starts with acknowledging the diversity of abilities in the classroom and designing lessons that allow everyone to participate meaningfully. Universal Design for Learning (UDL), which BCEdAccess aligns with, offers a framework for achieving this, and whose resources I plan to access throughout my career.

In a dance class, technology can facilitate participation through visual aids or slowed-down video demonstrations for students needing extra time to process movement. This is actually something I already do for my students in my dance studio jobs, and I will consider this and other tools for my future drama classes as well.

Photo credit: CottonBro Studio

Ultimately, what resonated most from the BCEdAccess session was the reminder that inclusion is an ongoing process of learning, reflection, and adaptation. As I continue to grow as an educator, I will prioritize seeking out even more resources to better understand how I can support all learners.

My goal is to create drama and dance classrooms that not only teach performance skills but also foster a culture of empathy, understanding, and inclusivity – spaces where every student feels they belong.

Photo credit: Photo Wunderkind

AI, The Climate Crisis, and Education: A Call to Action

There are many reasons to discourage students from using AI to complete their assignments and schoolwork: questions about plagiarism, ethical concerns regarding creativity and the arts, students not learning for themselves… but my primary concern goes beyond personal implications to wider consequences of AI overuse. As soon as I became aware of generative AI, my first worry was environmental implications, and after doing a wide breadth of research, it seems I have reason to be concerned.

Photo credit: Solen Feyissa

According to Golestan Radwan, the Chief Digital Officer of the United Nations Environment Programme, “there is still much we don’t know about the environmental impact of AI but some of the data we do have is concerning.” Most large-scale AI deployments operate in data centres, and the electronics they have create a significant amount of electronic waste, such as lead and mercury, and require staggering amounts of power to use. In addition, the water usage required for cooling the systems drains a significant resource from our already struggling planet. Furthermore, “the number of data centres has surged to 8 million from 500,000 in 2012, and experts expect the technology’s demands on the planet to keep growing” (UNEP, 2024). 

Photo credit: Mr. Bochelly

Teachers strive to prepare students for the challenges of the modern world, and AI has become a transformative force, reshaping industries, communication, and problem-solving. It’s crucial to educate students not only about the positive potentials of AI but also about its implications for our planet. Educating students about the environmental impact of AI aligns with a broader mission of fostering responsible global citizens. Today’s learners are tomorrow’s innovators, policymakers, and consumers. By giving them the tools to understand and address the unintended consequences of AI, we’re empowering them to create a sustainable future.

Photo credit: Kaboompics.com

It is my firm belief that teachers have a duty to their students, and the wider world, to be transparent about both the positive and negative effects of AI with their students. Especially with youth, who may not yet have figured out how to obtain research from reputable sources about the impact of their daily choices, the teacher can and should help students access important information about shifts in technology and the benefits and risks they may pose to the world. 

The Case for Extracurriculars

Photo credit: Laura Chouette

In a presentation given by social media expert Jesse Miller, the educators of tomorrow were made aware that “adolescents engaged in extracurricular activities reported significantly less recreational screen time” and that “mental health was best when youth participated in extracurriculars”. The correlation is clear: when students are participating in a fun, interactive, in-person activity, their eyes and minds are not able to be occupied by their phones or other devices. However, with a major shift to digital schooling and extracurricular activities in the COVID-19 pandemic, new barriers to in-person activities may have been created. What do these barriers look like, and what are the resolutions to them? Moreover, in dealing with a generation of youth who have spent a major part of their schooling online, how can the educator facilitate a comfortable and successful extracurricular activity in person?

Many students became accustomed to digital platforms for both learning and extracurriculars, leading to new challenges in re-establishing in-person engagement. Some common barriers include social anxiety, increased technology dependence, and concerns about health and safety. These barriers have me thinking about some ways to combat over-reliance on technology in the classroom and reintegration of extracurriculars in youth culture.

Photo Credit: Max Fischer

An idea I have for integrating this into the classroom is to begin with blending digital tools and activities with non-digital ones. If students are more confident working with technology and it helps them begin their educational journey, it would not make sense to “rip off the bandaid” and expect them to just jump into non-digital setups with confidence. I am considering gamifying some learning activities, and then creating physical activities to add to the mix. Slowly, I will integrate more activities that don’t involve devices than ones that do.

Photo credit: Ernest Ghazaryan

In terms of extracurriculars, the challenge is getting students to engage, especially if it doesn’t involve their phones or tablets. This may make students less likely to want to get involved if they don’t know the options that might speak to them, or the benefits that getting involved might have in their lives. Perhaps some students hesitate to join clubs because they’re unsure what to expect, adding to the anxiety their phones are already creating. Rather than making students sign up and commit right away, I think that offering trial sessions or one-time events where they can experience the activity without committing long-term could help bridge this gap.

Photo credit: Mikhail Nilov

Also, if students are accomplishment-driven, sharing club achievements, photos, and stories during assemblies, in newsletters, or on school websites and social media could help create a sense of accomplishment and add to the incentive. Additionally, recognizing student efforts can inspire others to join and build pride in the school community, thus helping the clubs and other organizations grow!

Tutorial 1: Creating Academic Posters with Canva

For my first tutorial, I chose to use Canva to make an “academic-style” poster. I say “academic-style” because I did not make a poster to share academic research of my own – rather, I used the style exemplified to share a few academic statistics alongside helpful tips for students surrounding a topic I am interested in: social media getting in the way of youth connecting in-person.

I began with a template that looked like this:

I chose this template primarily because I like the fonts – they are clean and easy to read, while not being boring – and some of the layout details, such as the general sub-sectioning of items. However, I decided to use cartoon illustrations rather than photos to make the poster more fun, and changed up the colours to be more eye-catching. Furthermore, as per the video tutorial’s suggestion, I put a big statistic in the middle with an illustration to suit the factoid in order to capture attention.

After gathering some insightful information and statistics regarding my topic, I brainstormed additional ideas to include. I used the left section to highlight some key information about dopamine and phone-use, as well as its addictive affects. However, I did not want it to seem like all social media use is bad, so just below this information I showed how scrolling is useful: content one likes = potential activities = opportunities to make friends in real life!

In the right column, I listed “Actionable Items” for students reading the poster. This is a term frequently found in self-help books and resources that I find particularly helpful, as rather than just labeling it as “steps” or “tips”, the user can engage in the items in whichever order makes sense for their needs, and choose not to engage in what does not suit them.

My final poster looks like this:

As someone who is pursuing an elective teachable (drama) that often has extracurricular opportunities for students, being able to not only use a platform like Canva to make posters to advertise the opportunities, but also to know how to best capture the attention of an individual walking past, is invaluable. From this tutorial, I have gained useful information relating to attention-span and attention-grabbing that I will be able to bring to my career as a teacher. 

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